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Retro Review: “Final Fantasy 6” SNES


Well, I figured today was as good a day as any to drop a retro review of my favorite game of all time. Final Fantasy 6, or as it was known for so long in the states Final Fantasy 3.

I have such great memories of this game. I remember the first time I saw a friend of mine playing it at his house. I watched him play through about the first hour of the game with wide eyes, internally plotting how I could get the money to buy my own copy.

I think the first thing that I got caught up in with this game was the graphics. For the time it was probably one of the most colorful and beautiful SNES games on the market. From the environments to the characters, the spells, everything looked amazing on that 26-inch tube television.

The story, as I would find out through playing the game, was very inviting and easy to keep up with, yet never boring. Of course, this was before the cliche’ of stories that had a main character that couldn’t remember their past but needed to save the future. I don’t remember the exact count but, along the way, you would meet and be able to use a very wide cast of characters. Ninjas, Fighters, Mages, even Gamblers and a feral human/animal thing would all join your party. Each bringing their own special abilities and weapon types.

The Music, well the music from most Final Fantasy games stick with me years after the game has gone. Nobuo Uematsu composed some of the most memorable music of the series (at least for me) for this game. Once again, like River City Ransom, I took some of the music and made a ring tone for my cell phone. It’s hard to describe music from a game like this and do it justice, the easiest thing to do would be to go and find it and give it a listen. I am sure that you can find most if not all of the important songs on youtube.


Gameplay… well as far as RPG’s go or the Final Fantasy series goes, it wasn’t really revolutionary. However, it did introduce a couple of new gameplay mechanics to the series. Sabin (the monk/fighter) had different special moves that he could pull off so long as you entered them in SFII style on the controller. You can even SUPLEX A TRAIN! There were also a couple times when your party would be forced to split up and you had to control each independently of the other. These situations usually happened at key plot points in the story.

There isn’t room enough for all the good things that I could say about this game. Like I said before it is probably my all-time favorite game. I own it for about every system it is available on. I play through the bulk of the story regularly about once every 2 years. Sure I know how the story will end, and nothing surprises me anymore in the game but that doesn’t matter. From the first time I played it years ago to the last time I played it a couple months ago, it still entertains me.

If you have never played the game before and are a fan of RPGs from the later era of the SNES days, you owe it to yourself to play this one. Other than the original SNES cart, you can also find it on the GBA, and on the PSX as part of the “Final Fantasy Anthology“(or really anywhere retro games are sold).

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